"Resident Evil 4" 
KEY: 5B 5C C4 45 6B 65 EA B8 82 AA 11 8E 4D 3C 19 53 34 85 1F DB 
Elf: SLES_537.02
@1 PAL
Enable Code (Must Be On)
902A6EA8 0C0A8740
Enable Code (Must Be On)
F02A6EA8 002A6EAB
Enable Code (Must Be On)
0E3C7DF2 1456E7A5
F02A6EA8 002A6EAB
{00451682
*Dump Codes
Live Dump (Dump <L3>
200A0038 0c0aa540
200A0070 0c0aa540
200A0058 0c0aa540
200A0024 0c0aa472
200A0048 0c0aa850
200A0060 0c0aa4cc
D0451682 0000FFFD
202a6fd8 08028000
D0451682 0010FFFD
202a6fd8 03E00008
902A6EA8 0C0A8740
*MISC Codes
Toggle Auto Aim V2 On/Off 
#R1+Up=On/R1+Down=Off, If u want u can change the digits to this code there in the digit section 
D0451682 0000F7EF
004311E3 00000030
D0451682 0000F7BF
004311E3 00000000
Brightness Mod
004311EA 000000??
Inf "X Command
~Szalay
# (L3 : ON R3 : Off) make sure to Disable this when not picking up items it will crash the game if it goes to a Cutscene . what this codes does is makes it so that the "X take" stays on screen for the last item u picked up and it will alow u to keep hitting X to keep getting that items.. it works for anything that says "X ****". What is Inf "X Command" well lets start with say an item when u go to pick it up it says "X take"what INF "X Command" does is makes it so that "X take" Never Goes away. meaning u can pick up as much as u want of that items .. another things it does is say the when it says "X to look" this will make it so u can always use that command .. untill u disable the code with R3
D0451682 0000FFFD
20221820 00000000
D0451682 0000FFFB
20221820 AC820004
Room Mod
#Hold Select when games loading
1042DCD8 0000????
Weapon Mod
#When u look at your items the gun image will go back to normal but will till hold the same Gun type .. so your fireing rate and all the good things are the same
0042DD02 000000??
Max/Inf Health (Main)
1042DCF6 00000960
1042DCF8 00000960
Max/Inf Partners Hp
1042DCFA 000004B0
1042DCFC 000004B0
Cant Be Hit By Explosions(Character 1)
~FloydFan
201C1760 00000000
Immune To Some Fire Damage(Character 1)
#Mostly Stuff Your Character Causes
~FloydFan
20166F80 00000000
Enemies Cant Throw Axes
~FloydFan
20115A58 03E00008
20115A5C 00000000
Enemies Cant Throw Scythes
~FloydFan
20115C88 03E00008
20115C8C 00000000
Enemies Cant Shoot Arrows
~FloydFan
20115E60 03E00008
20115E64 00000000
Enemies Cant Shoot Rockets
~FloydFan
201162F0 03E00008
201162F4 00000000
Invincible V1
~FloydFan
#L1+Up=On/L1+Down=Off
D0451682 0000FBEF
201C2C48 00000000
D0451682 0000FBBF
201C2C48 0C070b80
Invincible V2 
~Hiei-YYH
#L1+Up=On/L1+Down=Off, Do Not use both Invincible codes at sametime
E002FBEF 00451682
201C2D00 03E00008
201C2D04 00000000
E002FBBF 00451682
201C2D00 27BDFF90
201C2D04 7FB00060
1-Hit Death (Enemies)
~FloydFan
201C2B84 24020000
Max/Inf Ptas (Money)
2042DCEC 3B9AC9FF
Save Game to Rest Game Time
2042DCD4 00000000
Save Times Amount 0
0042DCDA 00000000
Never Reload
2012020C 24420000
Unlock Everything
104311E6 0000FFFF
Have All Ada Reports
004311ED 00000004
Mercs Score Max
203CFCEC 05F5E0FF
Mercs time Freeze
1041B8E8 00000DD0
Mercs Max Kills
203CFD04 0000270F
Mercs Max Kills in a row
203CFCF0 0000270F
Main Character:
0042DD0A 0000000?
Main clothes
0042DD0B 0000000?
Partner Clothing
0042DD0D 0000000?
*Results
Times killed
004311B4 00000000
????
004311B6 00000000
Max Enemies Killed
204311B8 000003E7
204311BC 0000270F
Perfect Hit Ratio
204311C0 00000064
204311C4 0000270F
204311C8 00000064
204311CC 0000270F
*Merchent Slots Max items/Item Mod
#The Items will Get Orderd by the game once u use the code .. they will not show up in the order u put them for the slots .. the only reson i put slot is for easy reading ..
Slot 1
210F67E0 03E700??
Slot 2
210F67E8 03E700??
Slot 3
210F67F0 03E700??
Slot 4
210F67F8 03E700??
Slot 5
210F6800 03E700??
Slot 6
210F6808 03E700??
Slot 7
210F6810 03E700??
Slot 8
210F6818 03E700??
Slot 9
210F6820 03E700??
Slot 10
210F6828 03E700??
Slot 11
210F6830 03E700??
Slot 12
210F6838 03E700??
Slot 13
210F6840 03E700??
Slot 14
210F6848 03E700??
Slot 15
210F6850 03E700??
Slot 16
210F6858 03E700??
Slot 17
210F6860 03E700??
Slot 18
210F6868 03E700??
Slot 19
210F6870 03E700??
Slot 20
210F6878 03E700??
Slot 21
210F6880 03E700??
Slot 22
210F6888 03E700??
Slot 23
210F6890 03E700??
Slot 24
210F6898 03E700??
Slot 25
210F68A0 03E700??
Slot 26
210F68A8 03E700??
Slot 27
210F68B0 03E700??
Slot 28
210F68B8 03E700??
Slot 29
210F68C0 03E700??
Slot 30
210F68C8 03E700??
Slot 31
210F68D0 03E700??
Slot 32
210F68D8 03E700??
Slot 33
210F68E0 03E700??
Slot 34
210F68E8 03E700??
Slot 35
210F68F0 03E700??
Slot 36
210F68F8 03E700??
Slot 37
210F6900 03E700??
Slot 38
210F6908 03E700??
Slot 39
210F6910 03E700??
Slot 40
210F6918 03E700??
Slot 41
210F6920 03E700??
Slot 42
210F6928 03E700??
Slot 43
210F6930 03E700??
Slot 44
210F6938 03E700??
Slot 45
210F6940 03E700??
Slot 46
210F6948 03E700??
Slot 47
210F6950 03E700??
Slot 48
210F6958 03E700??
Slot 49
210F6960 03E700??
Slot 50
210F6968 03E700??
Slot 51
210F6970 03E700??
Slot 52
210F6978 03E700??
Slot 53
210F6980 03E700??
Slot 54
210F6988 03E700??
Slot 55
210F6990 03E700??
Slot 56
210F6998 03E700??
Slot 57
210F69A0 03E700??
Slot 58
210F69A8 03E700??
Slot 59
210F69B0 03E700??
Slot 60
210F69B8 03E700??
Slot 61
210F69C0 03E700??
Slot 62
210F69C8 03E700??
Slot 63
210F69D0 03E700??
Slot 64
210F69D8 03E700??
*Merchent UpGrades Max
Handgun
210F69E0 03070023
110F69E4 00000603
Shotgun
210F69E8 0107002C
110F69EC 00000603
Rifle
210F69F0 0107002E
110F69F4 00000603
TMP
210F69F8 01070030
110F69FC 00000603
Punisher
210F6A00 03070021
110F6A04 00000603
Red9
210F6A08 03070025
110F6A0C 00000603
Blacktail
210F6A10 03070027
110F6A14 00000603
Broken Butterfly
210F6A18 01070029
110F6A1C 00000403
Rifle (Semi-Auto)
210F6A20 0206002F
110F6A24 00000603
Riot Gun
210F6A28 01070094
110F6A2C 00000603
Mine Thrower
210F6A30 01040036
110F6A34 00000302
Striker
210F6A38 0106002D
110F6A3C 00000703
Killer7
210F6A40 0103002A
110F6A44 00000303
Chicago TypeWriter
210F6A48 01070034
110F6A4C 00000701
Matilda
210F6A50 01070003
110F6A54 00000703
Hand Cannon
210F6A58 01070037
110F6A5C 00000703
&Digit for room mod
0000 = First Save 
0002 = Second House Save point
0003 = 3rd house Save point
0012 = house with Cavern under it
0332 = Last Battle
0333 = (Some timed thing After last Battle)
&Digits For Character Mod
0 = Leon
1 = Ashley
2 = Ada
3 = Hunk
4 = Krauser
5 = Wesker
&Digits For Character Clothing Mod
0 = Leon, Bomber Jacket
1 = Leon, No Jacket (too bad it got stolen)
2 = Leon, No Jacket
3 = Leon, RPD uniform 
4 = Leon, Mafia outfit 
0 = Ashley, Hooded sweater top, green mini skirt
1 = Ashley, Pop sensation (No bounce on PS2)
2 = Ashley, Knight Armor Suit (bullet proof plus anti carry away)
3 = Ashley, Hooded sweater top, green mini skirt 
4 = Ashley, Hooded sweater top, green mini skirt 
0 = Ada, Red Mini Skirt (Gun holster ruins the looks of the dress)
1 = Ada, Infiltrate outfit 
2 = Ada, Red Mini Skirt 
3 = Ada, Chinese Red Dress (long red dress)
4 = Ada, Red Mini Skirt
&Digits For Weapon mod
01 = Punisher (Circle)
02 = Handgun (Square)
03 = Red9
04 = Blacktail
05 = Broken Butterfly
06 = Killer7
07 = Shotgun
08 = Striker
09 = Rifle
0A = Auto Rifle
0B = TMP
0C = Chicago Typewriter
0D = Rocket Launcher
0E = Mine Thrower
0F = Hand Cannon
10 = Knife 
11 = Matilda 
12 = Beta? (Looks Like A Red9) (Damages you)
13 = Grenades (Unlimited!) 
14 = Beta TMP (Kills Enemies At Your Sides)
15 = Beta Rifle (Beta Scope) 
16 = Incendary Grenades
17 = Flash Grenades
18 = Beta Rifle 
19 = White Eggs
1A = Super Power Bullets (Kill most enemies with 1 hit)
1C = Removes Laser Sight
1E = Beta Rocket Launcher (Beta Scope)
1F = Pink Eggs
20 = Gold Eggs
21 = Riot Shotgun
22 = Riot Shotgun Ammo (Does no damage)
27 = Rapid Fire (Only works with Handguns)
2D = Beta Chicago Typewriter
2E = P.R.L. 412 (PS2 Exclusive)
2F = P.R.L. 412 (Different sound)
35 = Beta Handgun?
38 = Beta Shotgun (Do not fire)
3B = Beta Auto-Rifle (No sound)
3C = TMP (I don't see many differences, except the laser sight)
44 = Beta Grenades? (They work, and Leon's hand turns into the grenade)
&Digits for Merchent
05 = First Aid Spray
06 = Green Herb
08 = Chicken Egg
09 = Brown Chicken Egg
0A = Gold Chicken Egg
0C = Plaga Sample
12 = Green Herb (x2)
13 = Green Herb (x3)
14 = Mixed Herbs (G+R)
15 = Mixed Herbs (G+R+Y)
16 = Mixed Herbs (G+Y)
19 = Red Herb
1C = Yellow Herb
95 = Black Bass
97 = Black Bass(L)
A8 = Mixed Herbs (R+Y)
00 = Magnum Ammo
04 = Handgun Ammo
07 = Rifle Ammo
18 = Shotgun Shells
1A = Handcannon Ammo
20 = TMP Ammo
6A = Chicago Typewriter Ammo
A0 = Rife Ammo (Infrared)
01 = Hand Grenade
02 = Incendiary Grenade
03 = Matilda
0E = Flash Grenade
17 = Rocket Launcher(Special)
21 = Punisher
22 = Punisher w/ Silencer
23 = Handgun
24 = Handgun w/ Silencer
25 = Red9
26 = Red9 w/ Stock
27 = Blacktail
28 = Blacktail w/ Silencer
29 = Broken Butterfly
2A = Killer7
2B = Killer7 w/ Silencer
2C = Shotgun
2D = Striker
2E = Rifle
2F = Rifle(semi-auto)
30 = TMP
31 = TMP w/ Silencer
32 = TMP w/ Stock
33 = TMP w/ Silencer & Stock
34 = Chicago Typewriter
35 = Rocket Launcher
36 = Mine Thrower
37 = Handcannon
38 = Combat Knife [1x3 graphic]
3E = Custom TMP
3F = Silencer(Handgun) [size 2x1]
40 = Red 9
41 = P.R.L 412 (Extra weapon)
42 = Stock (Red 9)
43 = Stock (Tmp)
44 = Scope (Rifle)
45 = Scope (semi-auto rifle)
46 = Mine-Darts
47 = Mine-Darts(homing)
51 = Rifle(semi-auto) w/ Infrared scope
52 = Krauser's Bow
6B = Rifle + Scope
6C = Rifle (semi-auto) w/ Scope
6D = Infinite Launcher
94 = Riot Gun
99 = Rifle w/ Infrared Scope
AA = Scope (Mine Thrower)
AB = Mine Thrower + Scope
C5 = Infrared Scope
56 = Velvet Blue
57 = Spinal
58 = Pearl Pendant
59 = Brass Pocket Watch
5A = Elegant Headdress
5B = Antique Pipe
5C = Gold Bangle w/ Pearls
5D = Amber Ring
5E = Beerstein
5F = Green Catseye
60 = Red Catseye
61 = Yellow Catseye
62 = Beerstein w/ (G)
63 = Beerstein w/ (R)
64 = Beerstein w/ (Y)
65 = Beerstein w/ (G,R)
66 = Beerstein w/ (G,Y)
67 = Beerstein w/ (R,Y)
68 = Beerstein w/ (G,R,Y)
6E = King's Grail
6F = Queen's Grail
70 = Staff of Royalty
77 = Ruby
89 = Dirty Pearl Pendant
8A = Dirty Brass Pocket Watch
8F = Gold Bangle
90 = Elegant Perfume Bottle
91 = Mirror w/ Pearls & Rubies
93 = Elegant Chessboard
96 = Hourglass w/ gold decor
98 = Illuminados Pendant
9A = Crown
9B = Crown Jewel
9C = Royal Insignia
9D = Crown with Jewels
9E = Crown with an insignia
9F = Salazar Family Crown
A1 = Emerald
A2 = Bottle Caps
B8 = Butterfly Lamp
B9 = Green Eye
BA = Red Eye
BB = Blue Eye
BC = Butterfly Lamp w/ (G)
BD = Butterfly Lamp w/ (R)
BE = Butterfly Lamp w/ (B)
BF = Butterfly Lamp w/ (G,R)
C0 = Butterfly Lamp w/ (G,B)
C1 = Butterfly Lamp w/ (R,B)
C2 = Butterfly Lamp w/ (R,G,B)
C6 = Elegant Mask
C7 = Green Gem
C8 = Red Gem
C9 = Purple Gem
CA = Elegant Mask w/ (G)
CB = Elegant Mask w/ (R)
CC = Elegant Mask w/ (P)
CD = Elegant Mask w/ (G,R)
CE = Elegant Mask w/ (G,P)
CF = Elegant Mask w/ (R,P)
D0 = Elegant Mask w/ (R,G,P)
D1 = Golden Lynx
D2 = Green Stone of Judgement
D3 = Red Stone of Faith
D4 = Blue Stone of Treason
D5 = Golden Lynx w/ (G)
D6 = Golden Lynx w/ (R)
D7 = Golden Lynx w/ (B)
D8 = Golden Lynx w/ (G,R)
D9 = Golden Lynx w/ (G,B)
DA = Golden Lynx w/ (R,B)
DB = Golden Lynx w/ (G,R,B)
54 = Treasure Map(Castle)
55 = Treasure Map(Island)
A9 = Treasure Map (Village)
7C = Attache Case S
7D = Attache Case M
7E = Attache Case L
7F = Attache Case XL
FE = Tactical Vest
48 = Capture Luis Sera
49 = Target Practice
4A = Luis' Memo
4B = Castellan Memo
4C = Female Intruder
4D = Butler's Memo
4E = Sample Retrieved
4F = Ritual Preparation
50 = Luis Memo 2
AC = Playing Manual 1
AD = Info on Ashley
AE = Playing Manual 2
AF = Alert Order
B0 = About the Blue Medallions
B1 = Chief's Note
B2 = Closure of the Church
B3 = Anonymous Letter
B4 = Playing Manual 3
B5 = Sera and the 3rd Party
B6 = Two Routes
B7 = Village's Last Defense
F4 = Letter from Ada
F5 = Luis' Memo 3
F6 = Paper Airplane
F7 = Our Plan
F8 = Luis' Memo 4
F9 = Krauser's Note
FA = Luis' Memo 5
FB = Our Missio
0F = Salazar Family Insignia
1D = Stone Tablet
1E = Lion Ornament
1F = Goat Ornament
39 = Serpent Ornament
3A = Moonstone(right half)
3B = Insignia Key
3C = Round Insignia
3D = False Eye
69 = Moonstone(Left Half)
74 = Emergency Lock Card Key
7A = Blue Moonstone
7B = Key to the Mine
80 = Golden Sword
81 = Guitar Case
82 = Stone of Sacrifice
83 = Storage Room Card Key
84 = Freezer Card Key
85 = Piece of the Holy Beast, Panther
86 = Piece of the Holy Beast, Serpent
87 = Piece of the Holy Beast, Eagle
88 = Jet-ski Key
8B = Old Key
8C = Camp Key
8D = Dynamite
92 = Waste Disposal Card Key
A3 = Gallery Key
A4 = Emblem (Right galf)
A5 = Emblem (Left half)
A6 = Hexagonal Emblem
A7 = Castle Gate Key
C3 = Prison Key
C4 = Platinum Sword
DC = Leon w/ rocket launcher
DD = Leon w/ shotgun
DE = Leon w/ handgun
DF = Ashley Graham
E0 = Luis Sera
E1 = Don Jose
E2 = Don Diego
E3 = Don Esteban
E4 = Don Manuel
E5 = Dr. Salvador
E6 = Merchant
E7 = Zealot w/ scythe
E8 = Zealot w/ shield
E9 = Zealot w/ bowgun
EA = Leader zealot
EB = Soldier w/ dynamite
EC = Soldier w/ stun-rod
ED = Soldier w/ hammer
EE = Isabel
EF = Maria
F0 = Ada Wong
F1 = Bella Sisters
F2 = Don Pedro
F3 = J.J.
0B = "aaa" [Examine: "aaa" Graphic: Bottle of pills]
0D = Krauser's Knife
10 = "aaa"
11 = "aaa"
1B = Wristwatch(1) (has an examine graphic)
53 = "aaa"
71 = Gold Bars
72 = Arrows(size 4x1)
73 = Bonus Time
75 = Bonus Points
76 = "aaa"
78 = Treasure Box(S)
79 = Treasure Box(L)
8E = "aaa"
FC = "aaa"
FD = "aaa"
FF = "aaa"
&Digits to Toggle Auto Aim V2
0? = Always Ratio 4:3 TV (letterbox) Auto Aim Off
1? = Always Ratio 4:3 TV (letterbox) Auto Aim Off
2? = Auto Center Nearest Target on Screen / Aim For Ratio 4:3 TV (letterbox)
3? = Auto Center Nearest Target on Screen / Aim For Ratio 4:3 TV (letterbox)
4? = Always Ratio 16:9 TV (fullscreen / stretched) Auto Aim Off
5? = Always Ratio 16:9 TV (fullscreen / stretched) Auto Aim Off
6? = Auto Center Nearest Target on Screen / Aim For Ratio 16:9 TV (fullscreen / stretched)
7? = Auto Center Nearest Target on Screen / Aim For Ratio 16:9 TV (fullscreen / stretched)
8? = Inverted Aim / For Ratio 4:3 TV (letterbox)
9? = Inverted Aim / For Ratio 4:3 TV (letterbox)
A? = Inverted Aim / Auto Center Nearest Target on Screen / Aim For Ratio 4:3 TV (letterbox)
B? = Inverted Aim / Auto Center Nearest Target on Screen / Aim For Ratio 4:3 TV (letterbox)
C? = Inverted Aim / For Ratio 16:9 TV (fullscreen / stretched)
D? = Inverted Aim / For Ratio 16:9 TV (fullscreen / stretched)
E? = Inverted Aim / Auto Center Nearest Target on Screen / Aim For Ratio 16:9 TV (fullscreen / stretched)
F? = Inverted Aim / Auto Center Nearest Target on Screen / Aim For Ratio 16:9 TV (fullscreen / stretched)
?0 = Vibration Off / Knife hold
?4 = Vibration Off / Knife toggle
?8 = Vibration ON / Knife hold
?C = Vibration ON / Knife toggle
&Digits to Brightness Mod
22 = Dark
40 = Normal
72 = Bright